Showing posts with label software. Show all posts
Showing posts with label software. Show all posts

Sunday, February 1, 2009

Flash on iPhone not so easy

The work at Adobe Systems toward getting its nearly ubiquitous Flash technology onto the Apple iPhone goes on...and on, and on. Speaking with the Bloomberg news service on the sidelines of the World Economic Forum in Davos, Switzerland, Adobe CEO Shantanu Narayen acknowledged that even after months of striving, a workable version of Flash for the iPhone remains a tough nut to crack.

No Flash for you - not yet, anyway.(Credit: CNET Networks) "It's a hard technical challenge, and that's part of the reason Apple and Adobe are collaborating," Narayen told Bloomberg Television. "The ball is in our court. The onus is on us to deliver." How much exactly are the two companies collaborating? Some reaction to the Bloomberg report has taken Narayen's words to suggest that Apple is pitching in like never before. But we've seen that kind of generality before in regard to Flash for the iPhone, dating back to March 2008, when Adobe first confirmed that it was working to bring Flash apps to the iPhone. And even then, it was apparent that this would not be a simple chore. As Adobe said at the time: "To bring the full capabilities of Flash to the iPhone Web-browsing experience we do need to work with Apple beyond and above what is available through the SDK (the iPhone software development kit) and the current license around it." Two weeks before that, in early March, Apple CEO Steve Jobs had thrown cold water on hopes for a happy Flash-iPhone coexistence. The PC version of Flash, he said, "performs too slow to be useful" on the iPhone, while the Flash Lite version for mobile phones "is not capable of being used with the Web." However far along Adobe actually is with reconfiguring Flash for the iPhone, it will need a definitive thumbs-up from Apple to bring the technology to the public. So perhaps we should be paying more attention to this part of Narayen's statement to Bloomberg: "The onus is on us to deliver." In November, Adobe talked up a new push to broaden the use of Flash on mobile phones. "We are midst of evolving Flash Player 10 for mobile," Chief Technology Officer Kevin Lynch said at the time. "We're taking the full Flash Player and making that run on the higher end of the mobile market." Conspicuously absent from the presentation was the iPhone. Lynch said in the November presentation that the company was confident enough to move up its goals for making phones Flash-enabled. "We're actually going to get 1 billion Flash-enabled phones by 2009," he said.


Wednesday, January 28, 2009

New iPhone software improves Safari stability

The latest iPhone firmware update should be available Tuesday in iTunes.(Credit: Tom Krazit/CNET News) Apple has released a minor iPhone firmware update that is supposed to help improve the stability of its Safari browser. The update should be popping up Tuesday if you connect your iPhone to iTunes. Update 2.2.1 is the first tweak released since Apple added Google's Street View to the iPhone's software back in November with the 2.2 release. Despite the brief list of new features and fixes, this update is just as big as that release, weighing in at 246.4MB. As a result, it's taking awhile to download and install. I'll let you know if I encounter any problems, and likewise, please let us know if you experience any issues downloading and installing the update. Update 11:15am - iPod touch owners had an additional fix as part of the update. Apple fixed an issue with Apple Lossless files that tended to skip during playback, according to The Unofficial Apple Weblog.


Friday, January 9, 2009

Refreshingly, iPhone apes HTC with AniWeather app


All kidding aside, buying an iPhone and saying "gee, I wish this worked a little more like my Touch Diamond" really isn't a totally ridiculous thing to say. The topmost layer of TouchFLO 3D's one of the most refined UIs you can find on any mobile platform, and while we don't really see Apple ganking UI elements from it directly, independent devs are more than happy to do as they please. On that note, check out AniWeather -- now available in the App Store -- which looks suspiciously (nay, delightfully) like TouchFLO's weather widget and features totally wild animations that'll make even the most brutal weather conditions entertaining. What's next, a port of WinMo 6.1's 'Getting Started' app? Faceted replacement covers? Apple contracts with One & Co?